﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace AutoUpdateConfig
{
    /// <summary>
    /// FileInfoCtrl.xaml 的交互逻辑
    /// </summary>
    public partial class FileInfoCtrl : UserControl
    {
        public FileInfoCtrl()
        {
            InitializeComponent();
        }



        //public string  LocalPath
        //{
        //    get { return (string )GetValue(LocalPathProperty); }
        //    set { SetValue(LocalPathProperty, value); }
        //}

        //// Using a DependencyProperty as the backing store for LocalPath.  This enables animation, styling, binding, etc...
        //public static readonly DependencyProperty LocalPathProperty =
        //    DependencyProperty.Register("LocalPath", typeof(string ), typeof(FileInfoCtrl), new PropertyMetadata(""));





        //public string LocalPath1
        //{
        //    get { return (string)GetValue(LocalPath1Property); }
        //    set { SetValue(LocalPath1Property, value); }
        //}

        //// Using a DependencyProperty as the backing store for LocalPath1.  This enables animation, styling, binding, etc...
        //public static readonly DependencyProperty LocalPath1Property =
        //    DependencyProperty.Register("LocalPath1", typeof(string), typeof(FileInfoCtrl), new PropertyMetadata(""));




    }
}
